Resurrecting my XNA game.

This week I started working on Shiny Blade again. I was digging through and it took a few minutes to get down to the enemy behavior. I'm still working on it but it was fun to program some more. I've been cleaning it up and also drawing a little bit of artwork. I've been trying to research how to do my audio for it.

I have also been playing with Unity and scrounging the internet for tutorials to help me overcome some of the things I don't understand.

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