Friday, January 8, 2016

Pros and Cons to owning a PS Vita

Now that I've had a PS Vita for over a year I'd like to list some of it's pros and cons. Handhelds usually don't get mileage from my but I play the Vita often while putting kids to bed.

Pros:
Loads of RPGs.
Persona 4 Golden, Tales of Hearts R, Final Fantasy (pretty much 1 through X-2), Chrono Trigger, Hyperdimension Neptunia, Trials of the Skies, etc.
Remote play.
Getting to play your PS4 while someone else is using the TV or while laying on the ground next to your toddler while they try to sleep is awesome! It's not perfect, and the farther away you are the more lag you can feel, but it's still awesome.
PS1 classics.
There are loads of PS1 classics available to play from the PSN store. Being able to play Resident Evil 2, Metal Gear Solid, Parasite Eve, FF 7 8 9 and Tactics, Suikoden 2, Mega Man X 4 and more while on the go is awesome. It's like carrying a PS1 in your pocket.
Suspend games is one of the best features.
You can pause a game at any time. Online games don't handle this well, but any other game you can pick right up where you left off. I know consoles are starting to get similar functions, but this is amazing to me.
Portable.
One of the main features of the Vita, but it is great being able to take it with you anywhere. I do recommend a case to protect that beautiful screen though. It's a little too big for pockets, but still fair size.
Holds a charge for a long time.
I'm always surprised at how long my Vita stays charged even in suspend mode. 

Cons:
Memory card cost is ridiculous.
It was necessary to purchase a 64GB card. It was $100 from Amazon shipped from Japan. This should not have costed that much to procure.
Touch controls are not as fun as they should be. 
This may be personal preference, but the rear touch pad is really hard to use, and touch screen games don't do it for me.

Thumbstick placement.
I feel like the thumbsticks are just a tad too low for my hands.

Physical cards can only be read per vita. 
Buying games used you have to do a couple steps to get it ready to play because your Vita can't read the data of someone else. Kinda weird.
Not enough buttons to remote play every game.
Games that require heavy use of R2 that don't map them to R on the Vita are really too hard to play. 

Tuesday, January 5, 2016

2015 over

2015 was a good year for me. I made a lot of progress on my game projects, and even ended one.

I started the Utah Unity User Group and have had two successful meetings so far. It looks like it's been helpful to some people.

I started working on my finishing my basement so I have a dedicated study/office for game dev purposes. I hope I can have that finished soon.

I played and finished lots of games too.

Tuesday, October 27, 2015

GIFs in Unity games.

Here is a nice way to make GIFs in Unity.

https://github.com/Chman/Moments

Here are the results from Exo-Game:


Friday, September 4, 2015

Tool for making sprites.

I'm currently trying to git gud at making sprites. I'm terrible and really lack the patience sometimes. The tool I'm using is really awesome though. It's called Graphics Gale. http://www.humanbalance.net/gale/us/

It's great because it gives you a zoomed in and zoomed out view, has easy to create multiple frames and layers, and has step by steps logged. I find myself still struggling to draw nice things, but it's still seems like it will be good to get the job done.

Monday, August 31, 2015

New tool for making music.

I downloaded LMMS and started playing with it. It's a great little free program that let's you make music.

Their sample instruments have a pretty good sound and you can click to add notes to the measures or you can open the piano tuner and set your own notes.

Thursday, August 20, 2015

Utah Unity User Group meetup

I started a Unity User group since there was not one in Utah. Our first meeting was 8/13/2015 and I have to say it seems like a success. I've had several people reach out to me saying they started working on game dev with Unity.

I began with a presentation on UI in Unity. Then we opened the group for showing their own projects and games to each other. I think it was a good turnout with more than 30 people. There were 5 or 6 games shown and people could ask questions how they did things with it. I feel like people got something out of the meeting even though the pizza sponsor fell through.

Scene for showing different Canvas display modes.

Destiny Mock Up.

FF7 Menu Mock up for demoing Unity UI.

Group showing off their games.

Another shot of the group.