Input and Screen managers

This past week I celebrated my birthday and as such received several games and did lots of fun activities. I did not work much on the game.

What I did do was check out a different screen manager which happened to have almost exactly the same method names as the current one I am using. I may use the transitions that are in it in the shiny rpg.

I also checked out an input manager because I think that would be better and cleaner code than having keyboard states and gamepad states in every file.

Still making progress little by little.

Until next Thursday.

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